Venue – Leeds Travelling Man (Leeds Warmachine)
Event – Gargantuan Coin Event
Date- 19-01-14
Okay so this is my first my first battle report. I wasn't
taking notes and I don’t know every single model of my opponents lists etc, but
hopefully should give a good over view of my how my day went., what worked and
what didn't.
This was my first event of 2014 and like most my first event
running with the new 2014 steamroller rules. I had a quick look through the
scenarios and got a bit more of a detailed insight into it from listening to
the latest chain attack episode. The main thing I took from this is the ability
to measure the kill box during your casters activation, and the ability to measure
if anyone is contesting a flag at any point during your turn.
My main 2 casters through 2013 had been a eIrusk an armour,
no knock down, tough, brick and eSorscha
bringing a mix of high defence through the winter guard and high armour with
the black dragons. The eIrusk list is affective but not fun to play and can
have some bad match ups. The eSorscha list is more fun to play and has had some
good success however it’s not exactly anything new. With this in mind I decided
to change things up a bit and start 2014 with some new lists.
Like many I’m awaiting the general release of B3 and seeing
a lot of Khador players teaming him up with pSorscha. My only experience with
pSorscha has not been amazing due to mainly playing her and getting stomped
when I first started playing, however I decided against infantry spam there’s
probably not a better caster to put down and practise only helps. I knew I
wanted to run a full death star with here and a lot of shooting to take
advantage of the feat.
The list I ended up with was:
pSorscha
Spriggan
Sylys
Reinholt
Doom Reavers
Aiyana + Holt
Widowmakers
Winter guard Infantry
2x Rocketeers
Winterguard Officer and Standard
Kovnik Joe
Winter Guard Mortar Crew
Gorman
Harlen Versh
Gun Carriage
I was not sure about the gun carriage as I haven’t had much
practise with it but with 9 points to spare and not wanting another jack to
feed focus to I stuck with it. It was that or a devastator to go stand in a
zone which didn’t seem quite as fun.
This led me to my second list, I had infantry spam sorted,
now I wanted something to really bring the pain to high armour jack /beast heavy
lists. This was a gargantuan coin event so was expecting to be playing a lot of
trolls, legion etc. pButcher usually fits this roll quite well and I have run
him a few times at 35pts using his claws of the dragon tier with double Pikemen.
It’s fun but with no guns it can really suffer, that and hiding pButcher
becomes difficult which means I’m always in fear of some janky assassination.
This led me back to eSorscha, small base to hide behind the Pikemen, an iron
flesh caster (def 16 arm 22 is a thing) the ability to rfp with shatter storm
and a feat which has seen me remove 3 heavy’s in turn in the past.
I ended up with:
eSorscha
Conquest
Wardog
Battle Mechs (Min)
Great Bears
Iron Fang Pike Men x2
Black Dragon UA
Iron Fang UA
Iron Fang Kovnik x2
Eiryss Angel of Retribution
Saxon Orrik
Conquest makes up for my lack of shooting and the bond with
eSorscha means if he’s not dead in one turn your stationary and looking at an
angry conquest and most probably the Great Bears. Saxon hands out path finder,
Eiryss draws a bit of attention away from the main force and the Kovniks help
with manoeuvring the Pikemen, can control flags and zones as well as getting
stuck in the late game.
So this was all theory and had no idea how it would pan out
under the pressure of a competitive environment under timed turns but thought
my lists answered a few questions as well as posing some of their own.
Round 1: Balance of Power
Opponent: Luke Foster
Faction: Circle
Caster: pKrueger
Caster Played: eSorscha
Highlights:
Krueger feats turn 1 and takes out half a unit of Black
Dragons
I waste my feat and Conquest after a boundless charge ends
up half a inch short of a warpwolf
I manage t swing the attrition back my way after a mix of Pikemen
and great bears put two of his heavies into the ground
Many rounds of attrition later i’ve got 2 great bears, half
a unit of Pikemen, a kovnik, 4 mechanics, wardog and eSorscha, with only
Krueger left to take down.
Krueger needing to make something happen takes two free
strikes off the Pikemen, one connects and I roll exactly what’s needed to finish
him off.
Conclusion:
Lots of armour and cma attacks saw me through, Iron fleshed
Pikemen are hard to remove. Probably my favourite game of the day, lots of
rounds where it could have gone either way and came down to the wire but once
Khador are up on attrition and our caster isn’t exposed to an assignation it
usually only goes one way.
Round 2: Close Quarters
Opponent: Tom Sherlock
Faction: Retribution
Caster: Kaelyssa
Caster Played: eSorscha
Highlights:
Iron fleshed, iron zealed Black Dragons are a sight to
behold.
eSorscha feats and the Great Bears wreck his only heavy
Backlash sucks on Conquest
eSorscha gets up on attrition
Tom scores a cheeky CP
Dice down is called 2 minutes into my following turn.
Conclusion:
Round times were a factor here, the previous round was the
longest possible within Steamroller 2014, this round was the shortest possible
which threw me .I was up on attrition, Tom had nothing left on the table to
really threaten the Conquest and had over extended getting the first CP in the last
round. I was going through the motions
of clearing a charge lane for Conquest to turn her into paste when dice down
was called.
I should had been more aggressive as I could have scored a
CP the previous round but due to the tricks Ret can play I didn’t want to put
my caster in any sort of danger when I didn’t need to especially after taking a
bit of damage from backlash.
Apart from that the list worked amazingly well, dealing out
damage but also defending well, like I said def 16 arm 22 pikemen is a thing.
Also shield marching into combat when Kaelyssa feats is a
pretty good solution.
Round 3: Incursion
Opponent: Nick Langrick
Faction: Cygnar
Caster: pHaley
Caster Played: eSorscha
Highlights:
With the choice of either pHaley or eHaley both with a
stormwall I locked myself into pSorscha for the final round.
Right flag disappears
Gunmages, Storm Lancers, Stormwall and the pHaley feat are doing some serious
damage and I’m behind on attrition early on and can’t get into melee .
I decide scenario is the only way to stand a chance
Black dragons jam out the left flag while eSorscha moves
over to dominate for 2 CPs
Next round conquest gets onto the middle flag and he and a
kovnik clear the contesting models
eSorscha now only needs to clear Gorman from her flag to
win. Boosted hand cannon shot misses but a boosted attack boosted damage razor
wind finishes him off and I win with 5C CPs.
Conclsuion:
I find it hard against either of the Haleys and this game
was no different. By the end of the game I had lost two full units of Pikemen
but their sacrifice meant I could get the CPs I needed. Stormwall didn’t actually
do much and didn’t get into Conquest. If I didn’t get the 3 CPS I needed in the
last round it was over as everywhere was about to be seriously contested by
some angry storm lancers running towards the flags with nothing left to stop
them.
The change to incursion means you can risk taking one side
with your caster but the mobility of cyclone means you can stay central then
get out to either side quickly, jamming with Pikemen to stop people getting in
to contest and racking up the points quickly.
Round 4: Fire Support
Opponent: Alan Watson
Faction: Legion
Caster: Saeryn
Caster Played: pSorscha
Highlights:
Being locked in to pSorscha against a beast heavy Saeryn
list didn’t give me much hope
Alan over extends with Saeryn turn one to throw a knife a
Doom Reaver, his beasts aren’t blocking LoS and is sat on 2 fury.
I see the only chance I’m going to get and go for the assassination.
Winterguard and the Spriggan get out of pSorscha's way
pSorscha wind rushes forward, advances and feats catching Saeryn
and puts a boosted hand cannon shot into here for some damage.
Harlen Versh activates advances and puts four shots into
here for some more damage
Widowmakers move and again start to whittle here down.
Saeryn has made one transfer so far leaving her on one.
Gun carriage advances and hits her with its first shot which
is transferred, the second shot does enough to finish her off.
Conclusion:
Looks like I got lucky but I was glad I saw the opportunity
when it presented itself and didn’t make a stupid mistake with a caster I’m just
picking up again, if there’s anytime for a cheeky assignation its probably
round 4.
Results:
Despite my round 2 loss I still managed to finish second due
to my strength of schedule, to top it off I also won best painted mini with my
eSorscha, which was unexpected but greatly received as I now have enough travelling
man store credit to take a bit of pain out of buying Butcher 3.
Overall I’m happy with my lists, pSorscha didn’t get a full
run out so I see some possible tweeking the more play time it gets but the
eSorscha list seems solid and managed to hold its own against Circle, Ret and
Cygnar and can’t see at the moment where I would make any obvious alteration
but only more table time will tell.
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